Playing for the Planet is an Alliance that supports the video games industry to take action to reduce its environmental impact.
In joining the Alliance, gaming studios and trade associations have made specific and measurable commitments ranging from reducing carbon emissions, integrating green activations in games, and supporting the global environmental agenda.
The initiative is facilitated with the support of the United Nations Environment Programme (UNEP) and led by the games industry. Together we focus on meeting individual and collective objectives and sharing those stories with the world.
Through promoting the efforts undertaken by the interactive entertainment industry around the issues of sustainability and the environment
By encouraging our members to take leadership on specific topics so that the outcomes of the Alliance are member led where possible
Through coordinating new and evolving research, best practices, and standards to allow the entire industry to learn and grow
By collaborating with all relevant national and international organizations, trade bodies, and major trade shows to extend the reach of sustainability themes through these entities
Through facilitating collective effort within the industry to decarbonize the full scope of the industry and provide guidance across the whole ecosystem
Playing for the Planet was launched at the UN Headquarters in New York during the UN Secretary-General's Climate Action Summit.
The first Green Game Jam was launched and 11 mobile gaming studios came together to explore how to educate players on environmental topics.
60% of Alliance members have made commitments to become net zero or carbon negative by 2030 and the Green Game Jam has tripled in size.
Playing for the Planet's largest-ever survey reached 380,000 players across ten games, and found that roughly 80% of players want to see more green messaging in games.
The Green Game Jam ran for the 4th time with 40 games participating across mobile, console and PC.