"Yes, game developers can help solve Climate change! But where to start? This talk is a 360 overview of the solutions you can deploy as a game developer at any level, in any game, whether your expertise is in Aesthetics, Narrative, Gameplay or Technology."
Arnaud Fayolle is an Art Director at Ubisoft who has spent the past 15 years working on diverse AAA games such as Forza Horizon 3 & 4, The Division 2, The Last of Us, Deus Ex Mankind Divided and many more. He developed a holistic approach to Game Art, merging the complex elements of Aesthetics, Narrative, Gameplay, and Technology to “create Art that plays great”.
A nature lover since childhood, Arnaud turned eco-anxiety into a driving force for the evolution of his work, channeling the power of games to influence a cultural shift that can solve the climate crisis. You can find him in the IGDA Climate Special Interest Group, co-leading the Game Design Patterns workstream.