Five years ago today, games industry leaders gathered together at the United Nations General Assembly in New York to launch Playing for the Planet, an Alliance of studios, publishers, and other games industry organisations committed to taking action on the environment.
Back then, this new group was a small but mighty cohort of 21 members. Fast forward to 2024, and Playing for the Planet’s membership is now fifty members strong, encompassing trade associations, hardware manufacturers, indie studios, and many more.
This diverse and ever-growing community of sustainability champions reflects just how far the Alliance has come over the last five years, but also how this progress has only been achieved thanks to the dedication and hard work of its members, who continue lead the way in transitioning the games industry towards a more sustainable future.
To celebrate this milestone, let’s look back on some highlights of Playing for the Planet for the last 5 years:
While it’s helpful to take stock of the journey so far, the progress we’ve made as an industry should also act as an encouragement to go further, addressing the obstacles to action while continuing to explore new, unique opportunities on this agenda. Looking ahead, the Alliance remains focused on its mission to support sector-wide decarbonisation of the industry and activate players through games, but there also remains great opportunity for facilitating further leadership elsewhere, whether that’s working towards a plastic-free industry supply chain, or harnessing gaming franchise icons to champion environmental causes.
But, before pressing ahead into 2025 and beyond, it’s worth taking a moment to celebrate this anniversary together. Whether you’ve been deeply involved with the Alliance from the beginning, or have simply supported its work from afar, thank you, and here’s to the next five years of Playing for the Planet.
Alex Avard (alex.avard@playing4theplanet.org) is a Project Manager for the Playing for the Planet.